Technical Artist
Trophy Hunter is a competitive mobile hunting game developed by Ten Square Games, designed for players seeking fast-paced progression, tactical gameplay, and social engagement. Set in realistic natural environments, players compete in dynamic 1v1 matches across diverse arenas, relying on precision, strategy, and quick decision-making.
Ten Square Games - 2025

Prepared the visual foundations for the company’s new flagship project, including locations, shaders, effects, and custom tools for a global release.
Co-developed a custom lighting and shading system tailored to project needs, delivering high visual quality with minimal performance cost.
Optimized existing assets and oversaw their integration into the new project while supporting the visual side of new gameplay mechanics.
Created missing assets, extended Unity with custom tools, and trained team members to work efficiently with them.
Migrated project to URP and then to Unity 6 matching new standards of rendering in shader features like Render Graph support.
.png)
%20copy2.png)
%20copy3.png)
%20copy4.png)
%20copy5.png)
%20copy5%20copy.png)
Have a project in mind? Let's create something great together!
Email me at