Technical / VFX / Environment / UI / 3d Artist & Design

House Fighters 🛩️

Experience the thrill of childhood imagination soaring to new heights! Battle it out in epic airplane fights set within the confines of familiar household spaces. With diverse planes, an array of weapons, and daring maneuvers, enjoy endless fun and strategy for both solo adventurers and multiplayer enthusiasts. I am the originator of the project and the person responsible for the graphic style and basic design.

Revulo Games / June 2021 - August 2023

A
B
C
D
E
F
G

Role description

As the main Product Owner and creator of the above title, I have outlined the main game design and established the graphic style for the entire production. I have collaborated with programmers on implementing mechanics, graphic artists on asset production and maintaining consistent stylistics, and game designers on gameplay elements.

As a Technical, VFX, Environment, UI, and 3D Artist I have supplemented the team by preparing elements within these roles. Additionally, I have created various versions of prototypes, both stylistic and related to different environments. I have also created game teasers based solely on the Unity engine and the tools available in it.

The game is currently in the production phase.

Do you want to know more? Contact me! 🤙

Contact /

Want to work together?

If you like what you see and want to work together, get in touch!

UP